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When I render zMatte, why does the foreground compress to 1/3 size?
Posted by Peter Moyer on 04 January 2008 12:23 AM
The problem lies in Final Cut Pro passing us different coordinates when in YUV and RGB modes. The solution to this is to set your Sequence > Settings > Video Processing to Always Render in RGB, adjust the key with the zMatte's RGB Rendering On parameter (second to the last parameter) deactivated and turn it on when you are ready to render.
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